Make changes to the square limit of
shown in figure 2.9 by working at each of the levels described above. In particular:
a. Add some segments to the primitive
painter of exercise
(to add a smile, for example).
b. Change the pattern constructed by
(for example, by using only one copy of the
images instead of two).
c. Modify the version of
so as to assemble the corners in a different pattern. (For example, you might make the big Mr. Rogers look outward from each corner of the square.)
Figure 2.9: Designs generated with the picture language.
There are no comments yet.
You must log in to post a comment.Login